![]() OpenGL renderer string: GeForce 940MX/PCIe/SSE2 GLFWwindow* window = glfwCreateWindow(1280, 720, "InitGL", nullptr, nullptr) įprintf(stderr, "Unable to create GLFW window\n") įollowing is from the output for glxinfo direct rendering: No (LIBGL_ALWAYS_INDIRECT set)Ĭlient glx vendor string: Mesa Project and SGI GlfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE) GlfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE) GlfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2) GlfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3) įprintf(stderr, "Unable to initialize GLFW\n") This is the code I am using to create a window. I am trying to run an OpenGL code on WSL2 but am getting the following error on trying to run the executable: GLFW error 65543: GLX: Failed to create context: GLXBadFBConfig
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